Join/Renew Now

Competition Information

Competition Bibs

Competition Bibs will be available at the Clerk's table located in the ADT Events Center (velodrome) upon check-in for your event. Two bibs must be worn during competition (vaulters and high jumpers may choose to wear a single bib on either the front or the back). Bibs printed with numbers are to be worn on the back of the uniform. Bibs printed with the competitor's name must be worn on the front. Bibs may not be folded or altered in any manner.

Warm-up

Warm-up will take place in the ADT Event Center (velodrome) and on Field #7 (FieldTurf) directly opposite the ADT Event Center.

On the floor of the ADT Event Center, a 50-60 m Mondo straightaway will be provided, with starting blocks and hurdles available. Athletes may also warm up around the velodrome concourse, but be warned that this area will be crowded.

Outside, the FieldTurf field will be available for jogging, stretching and running, but no blocks will be available. Hurdles will be placed for your use on this field.

There will be no warm-up on the competition field until just prior to the start of each event.

Check-in with Clerk of Course

Check-in will be at the Clerk of the Course station in the lobby of the ADT Event Center (velodrome) per the following schedule:

Running Events: Not less than 30 minutes prior to start of the event - Athletes will be assembled in the Clerk's area at the ADT Events Center (velodrome) lobby 15 minutes prior to the start of each event and escorted to the on-field Clerk's Holding Tent.
Throws: 60 minutes prior to start of event - Warm-up will be approximately 45 minutes, but could be 30 minutes if preceding events run longer than expected. Athletes will be walked from the ADT Event Center (velodrome) to their competition site for warm-up.  Athletes not in the first flight will be escorted away from the event approximately 25 minutes prior to the start of competition, and the final 15 minutes will be reserved for the first flight.  Warm-ups will cease approximately 10 minutes prior to the start of competition for site preparations and introductions.  Subsequent flights will be called from the on-field Clerk's Holding Tent, escorted to the competition site and receive 15 minutes of warm-up time prior to introductions.
Long/Triple Jump: 60 minutes prior to start of event - Athletes will be walked from the ADT Event Center (velodrome) to their competition site for warm-up.  Athletes not in the first flight will be escorted away from the event approximately 25 minutes prior to the start of competition, and the final 15 minutes will be reserved for the first flight.  Warm-ups will cease approximately 10 minutes prior to the start of competition for site preparations and introductions.  Subsequent flights will be called from the on-field Clerk's Holding Tent, escorted to the competition site and receive 15 minutes of warm-up time prior to introductions.
Pole Vault: 90 minutes prior to start of event - Athletes will be walked from the ADT Event Center (velodrome) to their competition site for warm-up assuming preceding events are completed on schedule.
High Jump: 90 minutes prior to start of event - Athletes will be walked from the ADT Event Center (velodrome) to their competition site for warm-up assuming preceding events are completed on schedule.

Spikes

Athletes should use 1/4-inch spikes on the Mondo Super-X surface. Javelin throwers only may use 3/8-inch spikes.

Implement Inspection

Throwing-event implements must be inspected at the Implement Weigh-in Station inside the ADT Event Center (velodrome), opposite the Help Desk prior to competition. Implements must be presented for inspection no later than 2 hours prior to the start of the scheduled event. The Implement Inspection area will be open at the following times:

Wednesday, June 22: 12:00 p.m. to 6:00 p.m.
Thursday, June 23: 6:30 a.m. to 9:00 p.m.
Friday, June 24: 6:30 a.m. to 9:00 p.m.
Saturday, June 25: 6:30 a.m. to 5:30 p.m.
Sunday, June 26: 8:00 a.m. to 1:00 p.m. 

All implements will be impounded and delivered to the event site for competition. Note: Implements placed in competition remain impounded until the competition is completed. At the conclusion of the final round athletes are asked to take their implements with them.

Athletes are encouraged to submit their implements on the day prior to their event.

Vaulting Poles

Vaulters are responsible for transport of their own poles and should load them onto the hotel shuttle at the end of their competition. Poles will not be delivered to hotels or shipped back to competitors who leave them at the venue.

Nike Toyota Hershey Garden of Life NCSA Gatorade KT Nationwide Normatec St. Vincent UCS